Nokia-2.3-Charcoal-Right-Quarter

Nokia-2.3-Charcoal-Right-Quarter
ProEXR File Description =Attributes= channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 7999, 7999] displayWindow (box2i): [0, 0, 7999, 7999] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): “scanlineimage” =Channels= A (float) AO.blue (float) AO.green (float) AO.red (float) B (float) Beauty.blue (float) Beauty.green (float) Beauty.red (float) BumpNormals.blue (float) BumpNormals.green (float) BumpNormals.red (float) CASE_RIBBED_NORMAL.blue (float) CASE_RIBBED_NORMAL.green (float) CASE_RIBBED_NORMAL.red (float) DiffuseLighting.blue (float) DiffuseLighting.green (float) DiffuseLighting.red (float) FRONT_LOGO.blue (float) FRONT_LOGO.green (float) FRONT_LOGO.red (float) G (float) GI.blue (float) GI.green (float) GI.red (float) N.blue (float) N.green (float) N.red (float) PuzzleMatte 1.blue (float) PuzzleMatte 1.green (float) PuzzleMatte 1.red (float) PuzzleMatte 2.blue (float) PuzzleMatte 2.green (float) PuzzleMatte 2.red (float) PuzzleMatte 3.blue (float) PuzzleMatte 3.green (float) PuzzleMatte 3.red (float) PuzzleMatte.blue (float) PuzzleMatte.green (float) PuzzleMatte.red (float) R (float) REAR_CAM_EDGE.blue (float) REAR_CAM_EDGE.green (float) REAR_CAM_EDGE.red (float) REAR_CAM_LENS.blue (float) REAR_CAM_LENS.green (float) REAR_CAM_LENS.red (float) REAR_LOGO.blue (float) REAR_LOGO.green (float) REAR_LOGO.red (float) Reflections.blue (float) Reflections.green (float) Reflections.red (float) Shadows.blue (float) Shadows.green (float) Shadows.red (float) SpecularLighting.blue (float) SpecularLighting.green (float) SpecularLighting.red (float)

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